Kingdoms Collide Mobile is a game that currently are in his alpha stage, I have made in total 32 character to realease for the first demo, including concept, sculpting, retopology, uv mappinp and rigging also for the level maps, the company is based in United Kingdom and Romênia, where i have started my first job in mobile game as a 3D Artist and generalist.

Characters

My rule was create concept art and modelling for all characters, also rigging and uvmap.

Breakdown

For characters the art direction was to make them bold as they needed be easy to read in small screens, all of them was made using concepts from 2d drawings, that we made and them sculpt/modelling in Blender, after that other artist have made the textures hand painted.

The polycount buget was about of 7k faces, no more them that.

Wireframe Front

Girl WireFrame Back

Frog Wireframe

Uvmapping

Body Textures

Clothes Textures

Early alpha stage gameplay:

Sculpting Character: